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Link to the Homepage: GameCraft: Spielmechaniken und Spiele-Prototyping
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Adams, Ernest Fundamentals of game design New Riders 2014 | |
Drachen, Anders; Mirza-Babaei, Pejman and Nacke, Lennart E. Games user research Oxford 2018 | |
Fullerton, Tracy Game design workshop: A playcentric approach to creating innovative games CRC Press 2024 | |
Koster, Raph A theory of fun for game design O'Reilly 2014 | |
Rogers, Scott Level up! The guide to great video game design Wiley 2014 | |
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Rouse, Richard Game design: Theory and practice Wordware 2005 |
Salen Tekinbas, Katie and Zimmerman, Eric Rules of play: Game design fundamentals MIT 2004 | |
Schell, Jesse The art of game design: A book of lenses CRC Press 2020 | |
Schreiber, Ian and Romero, Brenda Game balance CRC Press 2022 |